Crash Test Games
22 Sep 2008 - Graviroids Launched

I just finished doing the web launch of Graviroids last week. Find the game here. here

A little history about why this game came about: I've been part of the game development industry for quite a number of years, working on projects of all different kinds and sizes, but I had a strong desire to get back to basics. I wanted to design, develop and launch some small simple but quality games and get some feed back from the world. Hopefully this is going to teach me more about how to make games that people really love.

This is my first atempt at a simple but quality game. Graviroids. I've had heaps of positive feed back on this game so far which is great. Now I'm now looking for opportunities to take the brand further. I can't remember where the idea of an asteroids game with gravity came from but I remember thinking it was exactly the kind of idea I was looking for. Like so many interesting ideas, I was sure it must have been done already, but too my surprised, a quick search on net for 'Graviroids' came up empty. After more searching, I couldn't find a similar game with a different name either. So... that was enough for me, right then I decided that I had to do it.

I hope people find it a freshing take on an asteroids game and enjoy them selves.

(And for anybody else who thought of how cool an asteroids game with gravity would be, here you go, have fun!)